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MECHANICS

Under the Hood

Mechanics are the unglamorous cousin of gameplay trailers: weight, latency, and whether a door prompt is a loading trick or a real room.

Cars as characters

If collisions look expensive, players will drive like the car has a body shop bill. That single feeling changes mission design more than a new radio station.

Gunfights

Cover usage in footage is suggestive, not a Gears clone announcement. We note stance changes and hip-fire posture without inventing a tactical shooter.

Social verbs

Pointing, posing, filming, arguing — the trailers sell a protagonist who exists in public. Interaction lists from leak culture are usually wishlist spreadsheets.

Dual-character practicalities

Swapping mid-world is a streaming problem as much as a story problem. Until Rockstar demos it, assume the studio knows the tech debt.

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Gameplay · Vehicles · Weapons